Client was a bridge crane operator training business seeking to expand their offerings with in-person VR training. This Meta Quest prototype put the user in the role of a bridge crane inspector – each playthrough, different components of the crane would be dangerously worn or damaged, and technicians completed the training by examining each critical aspect of the crane and noting any irregularities. I modeled a variety of crane components from photo & diagram reference using Blender, and designed interactions for each crane component (including animations & sound effects) in Unity. I collaborated with another developer on this project, who handled the diegetic tablet UI.
The client was very happy with the result and received great feedback from their technicians and trainees.
★★★★★
Jason more than met our expectations! We had a complex VR project and he was the perfect choice. He was always available for calls and weekly meetings, an absolute professional, and an expert in his field. We will definitely be working with Jason again on future VR projects!– Jennifer Heacock, Triple Phase Training